AI Insights · Timothy · January 2024
Top 5 Hidden Objects Games in Ukraine for Q4 2023: Unified Platform Performance
Explore the performance trends of the top 5 hidden objects games in Ukraine for Q4 2023, including downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 hidden objects games on a unified platform in Ukraine showed varying performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at how each game fared during this period.
Spot The Hidden Differences saw its downloads peak in mid-October with approximately 20K downloads, followed by a gradual decline, ending the quarter with around 8.3K downloads in the final week of December. Revenue for the game experienced fluctuations, peaking at $32 in the last week of December. Weekly active users increased from 11.2K at the start of the quarter to nearly 24K by the end.
Find the Alien experienced steady growth in downloads, beginning with 3.4K in late September and reaching a high of 6.5K by the end of December. The game's weekly active users showed a consistent upward trend, starting at 49.7K and peaking at 54.1K in the final week of December.
Find the Alien 2 had a notable spike in downloads in late September with 13.6K, followed by fluctuations, and concluded the quarter with around 5.2K downloads. Weekly active users for the game started at 43.9K and increased to 45K by the end of December, showing a consistent engagement.
For Bright Objects・Search and find, downloads peaked at 5.6K in early December and then saw a decline, ending the quarter with 1.7K downloads. Revenue peaked at $14 in late November. The game's weekly active users grew from 4.3K at the beginning of the quarter to a peak of 9.3K in early December, before settling at 5.2K by the end of the quarter.
Happy Find : Hidden Objects 2D showed an upward trend in downloads, starting at 977 in late September and peaking at 5.8K by the end of October, then tapering off to 694 by the end of December. Weekly active users started at 940 and increased to 1.7K by the end of the quarter. The game generated minimal revenue, with only $1 recorded in early November.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower's platform.